RC Realm Conquest WIKI
Classic Ruleset v0.5

Score and Ranking

Score is how Realm Conquest measures who is winning. It rolls everything you have built and taken into a single number, and that number decides where you sit on the ladder. If you want to know whether a strategy is actually working, watch your score.

Where power comes from

Power is the foundation of your score. It is built from three things you can directly influence:

  • Workers. Your worker count contributes power, divided by 25. Every 25 workers you hold is worth one point of power, so growing your economy grows your standing as well as your income.
  • Soldier value. Your army contributes power based on its total soldier value, divided by 10. Bigger and heavier units carry more soldier value, so a strong military is also a strong score, not just a defensive shield.
  • Active conquests. Every colony you currently hold by conquest is worth a fixed amount of power, about 1000 each. Conquests are the single most concentrated source of power in the game, which is exactly why they are fought over so hard.

These pieces add together into your total power. Because workers and soldier value both feed power, there is no single "right" way to climb: a builder who runs a huge economy and a warlord who holds many conquests can both rank highly by very different routes.

From power to score

Power is then turned into score. Score reflects your power, so anything that raises your power raises your score, and anything that costs you power, like losing a conquered colony or taking heavy army casualties, costs you score too. Your score is not a one-time tally; it moves with the state of your colony, your army, and your holdings as the realm advances.

How players are ranked

All players in a realm are ranked by score, from highest to lowest. The player with the most score sits at the top of the leaderboard. This is a live standing, so it shifts as people grow, fight, conquer, and get conquered. Climbing the rankings is not about a single big move; it is about steadily out-producing and out-fighting everyone below you while defending what you already have.

See also

Read Conquest, Tax, and Rebellion for the biggest single source of power, and Outposts and Camps for holding ground that supports a stronger economy and army.

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